#include "AoTGame.h"

//#if OGRE_PLATFORM == PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_WIN32
//#define WIN32_LEAN_AND_MEAN
//#include "windows.h"
//
//INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
//#else
//int main(int argc, char **argv)
//#endif
//{
//	// Create application object
//	AoTGame app;
//	app.initGame();
//
//	try {
//		app.run();
//	} catch( Exception& e ) {
//#if OGRE_PLATFORM == PLATFORM_WIN32
//		MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_IConERROR | MB_TASKMODAL);
//#else
//		fprintf(stderr, "An exception has occured: %s\n", e.getFullDescription().c_str());
//#endif
//	}
//
//	return 0;
//}
int main()
{
	AoTGame app;
	app.initGame();
	app.run();
	return 0;
}